Free Action Episode 30: Traps, Puzzles, and Mysteries

Come, sit by the fire and let the Free Action crew regale you of tales of mysteries and brain teasers, as this week we’re discussing the intricacies of non-combat encounters and mysteries. Find out what we feel are best practices for ensuring your game moves smoothly and doesn’t get bogged down in metagaming and macro actions! Also included in this week’s episode: Joey continues his TWO WEEK COMBO of making Ghost House references that precisely two people will ever understand ever, Patrick talking about philosophical absurdism, and Connor pissing off more people by making blanket generalizations about game design!

Have questions or adventure scenarios you would like us to discuss on the podcast? Submit them on our twitter @freeactioncast, on our questions thread here, or email at askfreeaction@gmail.com

Free Action Episode 29: Game Flow

Join the Free Action crew this week as we discuss game flow and pacing! Learn the ideal ways to structure your game on the micro and macro level in order to ensure MAXIMAL ENJOYMENT. Will Joey explain his Ghost House goof? Will Connor stop saying “excellent”? Will Patrick make another axis? All this and more shall be revealed!

Have questions or adventure scenarios you would like us to discuss on the podcast? Submit them on our twitter @freeactioncast, on our questions thread here, or email at askfreeaction@gmail.com

Free Action Episode 27: Improv

On this week’s episode of the Free Action podcast, join us on a whistle-stop tour of ways to incorporate improvisation into your game and how to make sure they’re effective. Also join us for discussions of: Trombones, splurging, and JoJo’s references.

Have questions or adventure scenarios you would like us to discuss on the podcast? Submit them on our twitter @freeactioncast, on our questions thread here, or email at askfreeaction@gmail.com

Free Action Episode 23: Combat

Step into the ring with our good boys for another week of analyzing and offering advice on an aspect of tabletop RPGs. This week, they discuss ways to make combat, an idea central to most tabletop RPGs, fun and engaging. Also discussed: sneezing, Chris Perkins, and the return of the *BLEEP*.

Have questions or adventure scenarios you would like us to discuss on the podcast? Submit them on our twitter @freeactioncast, on our questions thread here, or email at askfreeaction@gmail.com

Free Action Episode 20: Framing Devices

This week on the Free Action Podcast, we discuss how to use various styles of framing to punch up your descriptions, from using visual shorthand to emulating other mediums. For those of you that believe games are Art, this one’s for you!

Have questions or adventure scenarios you would like us to discuss on the podcast? Submit them on our twitter @freeactioncast, on our questions thread here, or email at askfreeaction@gmail.com