This episode of the Free Action Podcast is all about NPCs – how to go about designing them, playing them out, and considering various schools of thought to employ when making decisions about them!
On this week’s THRILLING installment of the Free Action Podcast, we discuss how to discuss, and inform how to inform. Join us as we consider how to deliver information to players in a way that is compelling and engaging.
You can have all the planning in the world, but that won’t amount to SQUAT if you’re not prepared for change. Listen to our spicy hot tips on how to expect the unexpected.
In other news, we discuss a model which describes differences between GMing styles – it can be interesting to consider where on this model you lie.
This week on the Free Action Podcast features the ever-important topic of how to make players’ characters fit into the overall story – designing a campaign around the characters can be the difference between a good campaign and a great one. We also learn about Patrick’s favorite word, which is pretty thought-provoking.
RPG systems are great! But oftentimes we encounter a mechanic that doesn’t mesh well with the party, or we want to incorporate a system from another game. In this week’s episode, we discuss how to approach inserting these system hacks in a way that implements well well existing systems. We also meander our way through different, unrelated topics too, of course. It just wouldn’t feel right otherwise.
On this episode of the Free Action Podcast, several monumental questions are posed, some of which are even answered! Today’s topics, listed in no particular order of importance, include the facets and issues of metagaming, the idea of players keeping elements of their backstory a secret at the table, and the issue of whether to order burgers or pizza.
This episode was recorded in October 2016, so some small discussion points may be a bit… outdated. Whoops.
Back from the dead! The Free Action Podcast crew discusses its first experience at Gencon! This episode, we recap the things we’ve learned, the games we’ve played, and the RPG systems we purchased and look forward to playing, as well as the general experience we all had at the convention. In other news, Joey bought some dice.
Expect a more consistent schedule from us from now on! We hope!
After slaying a greeting-party of goblins, our adventurers delve deep into a mysterious tomb. Join Brelyna Nelynore, Halwyr Ralkana, Inaba, and Maia Boucher as they discover what lies inside!
After playing through a series of Roll20 sessions, the Free Action crew has some thoughts about playing tabletop RPGs in an online setting. We also have some thoughts about other online topics that don’t actually have anything to do with tabletop RPGs, but that’s okay sometimes. Runescape was a good game, alright?