Come, sit by the fire and let the Free Action crew regale you of tales of mysteries and brain teasers, as this week we’re discussing the intricacies of non-combat encounters and mysteries. Find out what we feel are best practices for ensuring your game moves smoothly and doesn’t get bogged down in metagaming and macro actions! Also included in this week’s episode: Joey continues his TWO WEEK COMBO of making Ghost House references that precisely two people will ever understand ever, Patrick talking about philosophical absurdism, and Connor pissing off more people by making blanket generalizations about game design!
Join the Free Action crew this week as we discuss game flow and pacing! Learn the ideal ways to structure your game on the micro and macro level in order to ensure MAXIMAL ENJOYMENT. Will Joey explain his Ghost House goof? Will Connor stop saying “excellent”? Will Patrick make another axis? All this and more shall be revealed!